CAGED BY CONTROL
An interactive experience designed to highlight virtual reality’s capabilities
whilst experimenting with both ecological and digital affordances.
* Designed and developed within a week.
For the Designing for Emerging Technology subject, we were required to research and experiment with Virtual Reality (VR). In a team of two, we used Unity3D to design and develop an interactive experience that aimed to highlight the affordances and use of the technology.
92% for this piece of assessment, 96% for the subject overall (High Distinction).